Sculpting, Animation, Lighting Practice
Modeling, Lighting and Shading Practice
Sculpting, Environmental Modeling and Procedural Textures
A VR tower defense game where the player uses gesture-based spells to destroy a hoard of incoming enemies.
Game Design, Programming, Modeling.
A 3D Puzzle Game where the player can only walk in shadows, but can manipulate the position of the sun to create shadow paths to reach their goal.
Game Design, Modeling, Shading.
3D Puzzle Game where each level is procedurally generated for endless gameplay possibility.